Saturday, March 7, 2015

What Schools Can Learn From Kickstarter’s Vision


What if each school asked itself, “What can we do for our creators (students)?”

I’ll jump right in. I am currently at the Launch Festival in San Francisco soaking up a ton of information and advice to continue and build CrowdSchool. It has been a great learning experience. This morning, event founder Jason Calacanis chatted with Kickstarter CEO Yancy Strickler. The two guys discussed where Kickstarter came from and the vision the company has for the future.

The conversation was an eye opener because Strickler identified the importance of Kickstarter with the shift to a creative economy. It is clear Kickstarter sees the importance of people expressing and supporting creativity. This shift from consumption to creation needs to spread to schools. Here are four quick thoughts from the chat that schools can think deeply about.


Are we teaching collaboration and creativity in schools? Do we need to teach collaboration and creativity? Can we? Are 21st century skills enough to help students be creators and innovators?


How can we give students more autonomy, voice, and choice in their own learning? How can we help students identify passions and give them the resources to learn and grow? How can we put the learner in control?


Can we develop intrinsic motivation within students? How can we motivate students to intrinsically learn for learning’s sake? How can we help students see that there are more important things than grades (profits)?


This was the most inspiring point I heard. What if schools started with a focus on creation? What if each school asked itself, “What can we do for our creators (students)?” What if each school was assessed not on test scores, but on how well it answered a similar question?

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